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Hierarchical storage systems for on-demand video servers

机译:点播视频服务器的分层存储系统

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Abstract: On-demand video servers based on hierarchical storage system offer high-capacity and low- cost video storage. In such a system, video files are stored in the tertiary level and transferred to the secondary level to be displayed. We have studied the architecture and performance of a hierarchical storage system for an on-demand video server. Our objectives are to understand its performance characteristics, and to design such a server to meet specific application requirements. The secondary level in the hierarchical storage system is characterized by its bandwidth and storage capacity, while the tertiary level is characterized by its number of drives, drive bandwidth and exchange latency. The performance measure we mainly consider here is user delay. We show that, given a certain delay requirement, non-uniform video popularity can reduce the secondary storage requirement tremendously compared with the uniform-popularity case. We also found that secondary bandwidth, secondary storage capacity and tertiary bandwidth can generally be traded with each other to achieve the same average delay performance. However, there is a limit in such 'trade-off.' Furthermore, our study indicates that increasing a system resource (e.g., secondary bandwidth, secondary storage capacity or tertiary bandwidth) in the hierarchical storage system does not always lead to better performance. Therefore, in designing a server based on hierarchical storage system, balancing various system resources is very important. We finally provide some methodologies in designing a server given a certain delay requirement, by taking into account current storage technologies. !17
机译:摘要:基于分层存储系统的按需视频服务器可提供高容量和低成本的视频存储。在这样的系统中,视频文件被存储在第三级中,并且被传送到第二级以进行显示。我们已经研究了按需视频服务器的分层存储系统的体系结构和性能。我们的目标是了解其性能特征,并设计一种满足特定应用程序要求的服务器。分层存储系统中的辅助级别以其带宽和存储容量为特征,而第三级级别以其驱动器数量,驱动器带宽和交换延迟为特征。我们在这里主要考虑的性能指标是用户延迟。我们表明,在一定的延迟要求下,与统一受欢迎的情况相比,不统一的视频流行度可以大大降低辅助存储需求。我们还发现,二级带宽,二级存储容量和三级带宽通常可以相互交换以实现相同的平均延迟性能。但是,这种“权衡”是有局限性的。此外,我们的研究表明,在分层存储系统中增加系统资源(例如,辅助带宽,辅助存储容量或第三带宽)并不总是会带来更好的性能。因此,在设计基于分层存储系统的服务器时,平衡各种系统资源非常重要。最后,通过考虑当前的存储技术,我们提供了一些设计方法来设计给定特定延迟要求的服务器。 !17

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