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Few aspects about color calibration by tetrahedral interpolation

机译:关于通过四面体插值进行颜色校准的几个方面

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Abstract: This paper proposes an implementation of tetrahedral interpolation based on a direct addressing structure of look-up tables for fast device dependent/independent color transformation. The CRT and ink jet printer models were used for exemplification and the procedure was used for colorimetric calibration, but the method is generally applicable for any color device. The models are based on look-up tables and tetrahedral interpolation of LUT values. The direct transformation avoids completely the searching procedure for the tetrahedron that includes the interpolated color. For the reverse transformation, the searching procedure is applied to a reduced set of tetrahedrons and is optimized based on the use of the direct addressing tables structure. The time performance of algorithm depends on the number of calibration colors, direct/inverse transformation. The volume of outside gamut colors to be mapped influences also the performance of transformations. The color gamuts of a CRT and of an ink jet printer are represented and compared in Lab and Luv color coordinates in order to select the optimum space to perform the mapping of the outside gamut colors. !11
机译:摘要:本文提出了一种基于查找表的直接寻址结构的四面体插值的实现,以实现与设备无关的独立颜色转换。 CRT和喷墨打印机模型用于示例,该过程用于比色校准,但是该方法通常适用于任何彩色设备。这些模型基于查找表和LUT值的四面体插值。直接变换完全避免了对包含内插颜色的四面体的搜索过程。对于逆变换,将搜索过程应用于简化的四面体集合,并基于直接寻址表结构的使用进行优化。算法的时间性能取决于校准颜色的数量,正/逆变换。要映射的外部色域颜色的数量也会影响转换的性能。在Lab和Luv颜色坐标中表示并比较了CRT和喷墨打印机的色域,以便选择最佳空间来执行外部色域的映射。 !11

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