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ScAmPER: Generating Test Suites to Maximise Code Coverage in Interactive Fiction Games

机译:ScAmPER:生成测试套件以最大化交互式小说游戏的代码覆盖率

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We present ScAmPER, a tool that generates test suites that maximise coverage for a class of interactive fiction computer games from the early 1980s. These games customise a base game engine with scripts written in a simple language. The tool uses a heuristic-guided search to evaluate whether these lines of code can in fact be executed during gameplay and, if so, outputs a sequence of game inputs that achieves this. Equivalently, the tool can be seen as attempting to generate a set of test cases that maximises coverage of the scripted code. The tool also generates a visualisation of the search process.
机译:我们介绍ScAmPER,该工具可生成测试套件,从而最大程度地覆盖1980年代初期的一类互动小说计算机游戏。这些游戏使用以简单语言编写的脚本自定义基本游戏引擎。该工具使用启发式搜索来评估这些代码行实际上是否可以在游戏过程中执行,如果可以,则输出一系列实现此目的的游戏输入。等效地,该工具可以看作是尝试生成一组测试用例,以最大程度地覆盖脚本代码。该工具还生成搜索过程的可视化。

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