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Human 3D Pose Estimation Based on Inception Architecture

机译:基于初始结构的人体三维姿态估计

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Researchers provide us with newer and deeper structures of neural networks every year, confirming their effectiveness concerning earlier versions of their architectures. A common assumption in creating current structures is to ignore performance issues. On the one hand, we theoretically obtain better and better classification and regression methods. On the other hand, despite the significant development of mobile devices, we lose the possibility of their implementation in systems accessible to humans, such as mobile phones. Being aware of social expectations towards the technologies being developed, we should create algorithms that improve our previous versions’ operation and optimize performance. The study compares the operation of Inception-V3 and V4 networks in precision and speed in the regression process. The estimation ability was determined as part of studying the position of human joints in 3D space. The LoCO architecture, one of the leading 3D human pose estimation methods, was used for the experiments.
机译:研究人员每年都会为我们提供更新、更深层的神经网络结构,确认它们在早期版本的架构中的有效性。创建当前结构的一个常见假设是忽略性能问题。一方面,我们从理论上获得了越来越好的分类和回归方法。另一方面,尽管移动设备有了显著的发展,但我们失去了在人类可访问的系统中实现它们的可能性,比如移动电话。意识到社会对正在开发的技术的期望,我们应该创建算法来改进以前版本的操作并优化性能。该研究比较了Inception-V3和V4网络在回归过程中的精度和速度。作为研究人体关节在三维空间中的位置的一部分,确定了估计能力。实验中使用了领先的3D人体姿势估计方法之一LoCO架构。

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