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Augmented Reality Performance in Detecting Hardware Components Using Marker Based Tracking Method

机译:基于标记的跟踪方法在增强硬件组件检测中的增强现实性能

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Computers have been widely used for various activities. The computer is composed of several components, including hardware components. Each piece of hardware has different specifications from the others. So, components that are installed depending on the specifications. Currently, users still don't know the components they use. Introducing hardware components to users can be done using Augmented Reality (AR) technology. The proposed system is developed using research and development (R&D) methods. The system was built using Unity3D and Vuforia SDK. This paper aims to analyze the performance of AR applications in detecting hardware components based on the light intensity, distance, and the angle of detection of a smartphone camera. The result performances show that the system works well in the distance parameters of ± 15 cm and ± 25 cm; while angles parameters in 5 °, 60 °, or 90 °. The proposed system was also working well when the components were partially covered by about 20% and 50%. Furthermore, the proposed system still works well when light intensity decreases by 100 Lux. The result shows that AR is potentially used for the user to know the components.
机译:计算机已被广泛用于各种活动。该计算机由几个组件组成,包括硬件组件。每个硬件具有彼此不同的规格。因此,根据规格安装的组件。当前,用户仍然不知道他们使用的组件。可以使用增强现实(AR)技术向用户介绍硬件组件。拟议的系统是使用研究与开发(R&D)方法开发的。该系统是使用Unity3D和Vuforia SDK构建的。本文旨在基于智能手机相机的光强度,距离和检测角度来分析AR应用程序在检测硬件组件方面的性能。结果表明,该系统在±15 cm和±25 cm的距离参数下工作良好;而角度参数为5°,60°或90°。当组件分别部分覆盖约20%和50%时,建议的系统也运行良好。此外,当光强度降低100 Lux时,建议的系统仍然可以正常工作。结果表明,AR可能被用户用来了解组件。

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