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Bowling Action Analysis using Microsoft Kinect Xbox 360 : December 2019

机译:使用Microsoft Kinect Xbox 360进行保龄球动作分析:2019年12月

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This paper presents a system to analyse the bowling action in Cricket. The aim of the system is to calculate the elbow-flex angle of the bowler to examine the action as legal or illegal. Kinect Xbox 360 sensor is used to acquire the video of the complete action of the player. We have tested two methods for measuring angle of flex, that are marker-based techniques and marker-less techniques. Marker-less technique is used to find out the elbow-flex angle in which angle calculation is done by detecting skeleton points using built-in libraries of MATLAB and Java. Marker-based technique is used to find out the elbow flex angle in which angle calculation is done by detecting the markers attached on the body of the bowler. Once the action is analysed using single camera, multiple Kinect cameras are then interfaced for testing the bowling action from different angles. At the end, the angle of the elbow is obtained through the marker-based system is compared with the actual angle and discussed the accuracy of both systems.
机译:本文提出了一个系统来分析板球保龄球的动作。该系统的目的是计算圆顶硬礼帽的肘部弯曲角度,以检查该动作是否合法。 Kinect Xbox 360传感器用于获取播放器完整动作的视频。我们已经测试了两种测量弯曲角度的方法,即基于标记的技术和无标记的技术。使用无标记技术找出肘弯角度,其中使用MATLAB和Java的内置库通过检测骨骼点来完成角度计算。基于标记的技术用于找出肘部弯曲角度,通过检测附着在圆顶硬礼帽的身体上的标记来进行角度计算。一旦使用单个摄像头分析了动作,便可以连接多个Kinect摄像头,以从不同角度测试保龄球的动作。最后,通过基于标记的系统获得的肘部角度与实际角度进行了比较,并讨论了两个系统的精度。

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