首页> 外文会议>IEEE Conference on Virtual Reality and 3D User Interfaces >Evaluating Object Manipulation Interaction Techniques in Mixed Reality: Tangible User Interfaces and Gesture
【24h】

Evaluating Object Manipulation Interaction Techniques in Mixed Reality: Tangible User Interfaces and Gesture

机译:评估混合现实中的对象操纵交互技术:有形用户界面和手势

获取原文

摘要

Tangible user interfaces (TUIs) have been widely studied in computer, virtual reality and augmented reality systems and are known to improve user experience in these mediums. However, there have been few evaluations of TUIs in wearable mixed reality (MR). In this study, we present the results from a comparative study evaluating three object manipulation techniques in wearable MR: (1) Space-multiplexed identical-formed TUI (i.e., a physical cube that acted as a dynamic tangible proxy with identical real and virtual forms); (2) Time-multiplexed TUI (i.e., a tangible controller that was used to manipulate virtual content); (3) Hand gesture (i.e., reaching, pinching and moving the hand to manipulate virtual content). The interaction techniques were compared with a user study with 42 participants. Results revealed that the tangible cube and the controller interaction methods were comparative to each other while both being superior to the hand gesture interaction method in terms of user experience, performance, and presence. We also present suggestions for interaction design for MR based on our findings.
机译:有形用户界面(TUIS)已广泛研究计算机,虚拟现实和增强现实系统,并已知可以改善这些媒体的用户体验。然而,在可穿戴混合现实(MR)中,对TUI的评估很少。在这项研究中,我们介绍了一种比较研究的结果评估穿戴MR:(1)空间多路复用相同的TUI中的三个物体操作技术(即,一种用作相同实际和虚拟形式的动态有形代理的物理多维数据集); (2)时间多路复用TUI(即,用于操纵虚拟内容的有形控制器); (3)手势(即,达到,捏,移动手以操纵虚拟内容)。将相互作用技术与具有42名参与者的用户研究进行了比较。结果表明,切实立方体和控制器相互作用方法彼此比较,同时两者在用户体验,性能和存在方面都优于手势相互作用方法。我们还提出了基于我们的研究结果的互动设计的建议。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号