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Extracting Actionable Knowledge to Increase Business Utility in Sport Services

机译:提取可行的知识以提高体育服务的业务实用性

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摘要

The increase in retention of customer in gyms and health clubs is nowadays a challenge that requires concrete and personalized actions. Traditional data mining studies focused essentially on predictive analytics, neglecting the business domain. This work presents an actionable knowledge discovery system which uses the following pipeline (data collection, predictive model, loyalty actions). In the first step, it extracts and transforms existing real data from databases of the sports facilities. In a second step, predictive models are applied to identify user profiles more susceptible to dropout. Actionable rules are generated based on actionable attributes that should be avoided, in order to increase retention. Finally, in the third step, based on the previous actionable knowledge, experimental planning is carried out, with test and control groups, in order to find the best loyalty actions for customer retention. This document presents a simulation and the measure of the business utility of an actions sequence to avoid dropout.
机译:如今,增加客户在体育馆和健身俱乐部中的留存率是一项挑战,需要采取具体和个性化的措施。传统的数据挖掘研究主要侧重于预测分析,而忽略了业务领域。这项工作提出了一个可行的知识发现系统,该系统使用以下管道(数据收集,预测模型,忠诚度行动)。第一步,它从体育设施的数据库中提取并转换现有的真实数据。第二步,应用预测模型来识别更容易辍学的用户个人资料。基于应避免的可操作属性生成可操作规则,以增加保留率。最后,在第三步中,根据先前的可行知识,与测试和控制小组一起进行实验计划,以便找到最佳的忠诚度措施来挽留客户。本文档介绍了操作序列以避免遗漏的业务实用程序的仿真和度量。

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