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On the Quantum and Classical Complexity of Solving Subtraction Games

机译:求解减法博弈的量子和古典复杂性

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We study algorithms for solving Subtraction games, which are sometimes referred as one-heap Nim games. We describe a quantum algorithm which is applicable to any game on DAG, and show that its query complexity for solving an arbitrary Subtraction game of n stones is O (n~(3/2) log n). The best known deterministic algorithms for solving such games are based on the dynamic programming approach [8]. We show that this approach is asymptotically optimal and that classical query complexity for solving a Subtraction game Θ (n~2) in general. Of course, this difference between classical and quantum algorithms is far from the best known examples, but, up to our knowledge, this paper is the first constructive "quantum" contribution to the algorithmic game theory.
机译:我们研究用于求解减法游戏的算法,这些算法有时被称为单堆Nim游戏。我们描述了一种适用于DAG上任何游戏的量子算法,并表明其求解n个石头的任意减法游戏的查询复杂度为O(n〜(3/2)log n)。解决这类游戏的最著名的确定性算法是基于动态编程方法的[8]。我们证明了这种方法是渐近最优的,并且经典的查询复杂度通常用于解决减法博弈Θ(n〜2)。当然,经典算法和量子算法之间的区别远不是最著名的例子,但是据我们所知,本文是对算法博弈论的第一个建设性的“量子”贡献。

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