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Canonical Coalition Game for Solving Wifi and LTE Coexistence Issues on the 5Ghz Band

机译:解决5Ghz频段上的Wifi和LTE共存问题的规范联盟游戏

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The unlicensed band was found to be useful in terms of users applications QoS Regarding the downlink throughput. The unlicensed band, once used exclusively by the military and medical industry, will soon be exploited for the public interests. The large bandwidth guaranteed by the 5GHZ frequency band will help reduce the data transmission latency. It is for these reasons that the LTE-U (Long Term Evolution on Unlicensed band) was developed and will play a key role in the wireless networks of the 2020's. Its deployment, however, will be at the expense of other existent wireless networks technologies, specifically the Wifi. Indeed once the Wifi networks deployed alongside with the LTE-U, their users applications will be constantly interrupted, since the LTE-U is a dominant technology Regarding the channel access. This issue will cause a degradation of a large part of those deployed users in the heterogeneous networks regarding the QoS. Which is why it is important to figure out a solution that allows Wifi-exploiting applications in heterogeneous networks to serve their users with a minimum value of QoS. In this publication, we will detail the important steps towards a coexistence between the Wifi and the LTE-U, using the cooperative game theory, and more specifically the canonical coalition game, for a fairer channels/sub-channels allocation. The paper also solves the time allocation problem between the access points and the small cells, thanks to the bankruptcy game, which is an entitlement problem involving the allocation of a given amount of a perfectly divisible time among the wireless nodes. The publication will also show that the proposed solution provides a higher average user's throughput than the Bargaining Game solution, whether the user is in the Wifi or the LTE-U network.
机译:发现关于下行链路吞吐量,在用户应用QoS方面,无执照频段是有用的。原来仅由军事和医疗行业使用的无牌乐队不久将被用于公共利益。 5GHZ频段保证的大带宽将有助于减少数据传输延迟。出于这些原因,LTE-U(无执照频段的长期演进)得以开发,并将在2020年代的无线网络中发挥关键作用。但是,其部署将以其他现有的无线网络技术(特别是Wifi)为代价。实际上,一旦LTE-U是与信道访问有关的主导技术,一旦将Wifi网络与LTE-U一起部署,其用户应用就会不断中断。此问题将导致异构网络中有关QoS的大部分已部署用户的性能下降。这就是为什么重要的是找到一种解决方案,该解决方案允许异构网络中利用Wifi的应用程序以最低QoS值为其用户提供服务。在本出版物中,我们将使用合作博弈理论(更具体地说是规范联盟博弈)详细说明Wifi与LTE-U共存的重要步骤,以实现更公平的渠道/子渠道分配。由于破产博弈,本文还解决了接入点与小型小区之间的时间分配问题,这是一项权利问题,涉及在无线节点之间分配给定数量的完全可分割的时间。该出版物还将显示,无论用户位于Wifi还是LTE-U网络中,与议价游戏解决方案相比,所提出的解决方案可提供更高的平均用户吞吐量。

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