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The Development of Scenarios for Serious Game: A Case for Fire Evacuation

机译:严重游戏场景的发展:以消防疏散为例

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The building sector struggles from the aspects of safety and security during evacuations, such as fire evacuation, especially in current times, where usual drills are insufficient. The situation is further exacerbated as previous evacuations in high-rise buildings show deficiencies in design procedures because of contempt on code's minimum requirement by designers. The popularity of Serious Games has increased widely and proved to be a very effective training tool in many sectors. Serious Games can assist in preparing qualified designers, whereby they are able to conduct experiments within the game safely and in repeatable environments. Developing scenarios play a huge part towards the development of a serious game. However, making the game scenarios has been a challenging quest and requires further exploration. In this paper, we are defining and developing the scenarios for a serious game in fire evacuation by consolidating real-life fire accident data that would be clustered using K-Means algorithm through the R-Studio programme. The outcome of this study would be scenarios and a brief form of evaluation towards the development of a serious game for fire evacuation.
机译:在疏散(例如疏散火灾)期间,建筑部门在安全和安保方面一直处于挣扎状态,尤其是在当前的常规演习不足的时代。这种情况进一​​步恶化,因为由于鄙视设计师对代码的最低要求,高层建筑中的先前疏散显示出设计程序的缺陷。严肃游戏的受欢迎程度已经大大提高,并且在许多领域被证明是一种非常有效的培训工具。认真的游戏可以帮助培养合格的设计师,从而使他们能够在游戏中安全且可重复的环境中进行实验。开发场景对于开发严肃的游戏至关重要。但是,制作游戏场景是一项具有挑战性的任务,需要进一步探索。在本文中,我们通过合并真实的火灾事故数据(这些数据将通过R-Studio程序使用K-Means算法聚类)来定义和开发大型火灾疏散游戏的场景。这项研究的结果将是场景和简短的评估形式,以开发严肃的消防疏散游戏。

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