首页> 外文会议>International conference on mumerical computations: theory and algorithms >Methodology for Interval-Valued Matrix Games with 2-Tuple Fuzzy Linguistic Information
【24h】

Methodology for Interval-Valued Matrix Games with 2-Tuple Fuzzy Linguistic Information

机译:具有二元模糊语言信息的区间值矩阵博弈方法

获取原文

摘要

In this paper, we consider a non-cooperative 2-player zero-sum interval-valued 2-tuple fuzzy linguistic (IVTFL) matrix game and develop a methodology to evaluate its saddle point and optimal interval-valued linguistic value of the game. In this direction, we have constructed an auxiliary pair of interval-valued linguistic linear programming (IVLLP) problem that is further transformed into conventional interval linear programming (ILP) problem to obtain optimal strategy sets of both players as the region that is not only completely feasible but also totally optimal. The proposed method is illustrated via a hypothetical example to show its applicability in the real world. To validate the suggested solution scheme, the transformed ILP problems are solved using best-worst case (BWC) approach, enhanced-interval linear programming (EILP) method and linguistic linear programming (LLP) technique of solving interval linguistic matrix game problems and lastly the obtained results are compared.
机译:在本文中,我们考虑了一种非合作的2人零和零值间隔值2元组模糊语言(IVTFL)矩阵博弈,并开发了一种评估其鞍点和博弈的最佳间隔值语言值的方法。在这个方向上,我们构造了一对辅助的区间值语言线性规划(IVLLP)问题,并将其进一步转换为传统的区间线性规划(ILP)问题,以获得两个参与者的最优策略集,因为它们不仅是完全可行,但也完全是最优的。通过一个假设的例子来说明所提出的方法,以显示其在现实世界中的适用性。为了验证建议的解决方案,使用最坏情况(BWC)方法,增强间隔线性规划(EILP)方法和语言线性规划(LLP)技术来解决间隔语言矩阵游戏问题,以解决变换后的ILP问题,最后比较获得的结果。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号