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A Study of Objectivization Method for Automatic Production of 3D LOD2 Building Model

机译:自动生成3D LOD2建筑模型的目标化方法研究

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With the fast urbanization of the world, the concept of "Smart City" has been presented. Fields of photogrammetry. remote sensing, and computer vision have developed various geoinformatics technologies for the reconstruction of 3D city model to support the realization of smart city. However, the production of a large quantity of 3D building models in 3D city model may face many problems, e.g. the efficiency, the cost. This paper discusses an automatic building objectivization method to generate 3D building models of large area by combining airborne LiDAR point cloud data. DEM. and airborne vertical and oblique images. The approach is developed based upon a conversion of each building outline shapefile (.shp) into object file (.obj) and a subsequent appropriate texture mapping. After that, building texture is baked into single image according to its corresponding material template library file (.mtl). The procedure can be divided into the following four stages. First, the elevation and ground floor elevation corresponding to each building in shapefile are determined based on LiDAR point cloud data within each building outline and a DEM. Second, individual 3D LOD1 building model with the standard file format of object file presented by triangulation networks can be transformed from the shapefile to object file, even 3D LOD1 building model with holes can be produced. Third, from aerial vertical and oblique images as well as the whole 3D LODI building models, the texture corresponding to each triangulation of 3D LODI building model is determined by the most approximate image for texture mapping. Finally, each complete 3D LOD2 building model is constructed by baking its corresponding texture images into the only one image. The relationship between object file and building textures is described by material template library file. In this study, the objectivization method is presented for automatically creating a large quantity of 3D LOD2 building models, and it is hoped to provide a new method to efficiently produce 3D LOD2 building models for use in the future.
机译:随着世界快速城市化,提出了“智慧城市”的概念。摄影测量领域。遥感和计算机视觉已经开发出各种地理信息技术来重建3D城市模型,以支持智能城市的实现。但是,在3D城市模型中生产大量3D建筑模型可能会遇到许多问题,例如效率,成本。本文讨论了一种通过结合机载LiDAR点云数据来生成大面积3D建筑模型的自动建筑目标化方法。 DEM。以及机载的垂直和倾斜图像。该方法是基于将每个建筑物轮廓shapefile(.shp)转换为目标文件(.obj)以及随后的适当纹理映射而开发的。之后,根据建筑物纹理对应的材质模板库文件(.mtl)将建筑物纹理烘焙为单个图像。该过程可以分为以下四个阶段。首先,根据每个建筑物轮廓内的LiDAR点云数据和DEM确定与shapefile中的每个建筑物相对应的海拔高度和底层海拔高度。其次,可以将由三角网提供的目标文件的标准文件格式的单个3D LOD1构建模型从shapefile转换为目标文件,甚至可以生成带孔的3D LOD1构建模型。第三,从航空垂直和倾斜图像以及整个3D LODI建筑模型中,与3D LODI建筑模型的每个三角剖分对应的纹理由用于纹理映射的最近似图像确定。最后,每个完整的3D LOD2构建模型都是通过将其对应的纹理图像烘焙为唯一的一个图像来构建的。对象文件和建筑物纹理之间的关系由材质模板库文件描述。在这项研究中,提出了一种可以自动创建大量3D LOD2构建模型的客观化方法,并希望提供一种新方法来有效地生成3D LOD2构建模型,以备将来使用。

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