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Appearance Reconstruction of 3D Fluorescent Objects under Different Conditions

机译:不同条件下3D荧光物体的外观重建

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A method is proposed for appearance reconstruction of 3D fluorescent objects including mutual illumination effect under different conditions of material and illumination. First, we acquire the spectral images of the scene of two fluorescent objects under different illumination directions. The observed images are decomposed into five components of diffuse reflection, diffuse interreflection, self-luminescence by direct illumination, self-luminescence by indirect illumination, and interreflection by fluorescent illumination. Each component is described by the multiplication of the spectral functions and the geometric factors. The surface shape information is estimated from the first geometric factor corresponding to diffuse reflection. Second, the reference geometric factors, independent of illumination direction, are estimated from the observed geometric factors and the surface normals. Third, a new appearance of the two fluorescent object scene is reconstructed under the fixed viewpoint but the arbitrary conditions of fluorescent material and illumination The spectral image is reproduced by the linear sum of combining the spectral functions and the predicted geometric factors. Finally, the feasibility of the proposed method is shown in experiments using different fluorescent materials and illumination condition.
机译:提出了一种在不同材质和光照条件下具有相互照明效果的3D荧光物体的外观重建方法。首先,我们获取了两个荧光对象在不同照明方向下的场景的光谱图像。观察到的图像被分解为漫反射,漫反射,通过直接照明的自发光,通过间接照明的自发光和通过荧光照明的互反射的五个分量。每个分量都通过频谱函数和几何因子的乘积来描述。根据对应于漫反射的第一几何因子来估计表面形状信息。其次,根据观察到的几何因子和表面法线估算独立于照明方向的参考几何因子。第三,在固定视点但荧光材料和照明处于任意条件下,重建了两个荧光对象场景的新外观。通过将光谱函数和预测的几何因子相结合的线性总和来再现光谱图像。最后,在不同荧光材料和光照条件下的实验中证明了该方法的可行性。

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