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Accelerating Vertex Cover Optimization on a GPU Architecture

机译:在GPU架构上加速顶点覆盖优化

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Graphics Processing Units (GPUs) are gaining notable popularity due to their affordable high performance multi-core architecture. They are particularly useful for massive computations that involve large data sets. In this paper, we present a highly scalable approach for the NP-hard Vertex Cover problem. Our method is based on an advanced data structure to reduce memory usage for more parallelism and we propose a load balancing scheme that is effective for multiGPU architectures. Our parallel algorithm was implemented on multiple AMD GPUs using OpenCL. Experimental results show that our proposed approach can achieve significant speedups on the hard instances of the DIMACS benchmarks as well as the notoriously hard 120-Cell graph and its variants.
机译:图形处理单元(GPU)由于其价格合理的高性能多核体系结构而受到广泛欢迎。它们对于涉及大数据集的海量计算特别有用。在本文中,我们为NP硬顶点覆盖问题提供了一种高度可扩展的方法。我们的方法基于高级数据结构来减少内存使用量,以实现更多的并行性,并且我们提出了一种对multiGPU架构有效的负载平衡方案。我们的并行算法是使用OpenCL在多个AMD GPU上实现的。实验结果表明,我们提出的方法可以在DIMACS基准测试的硬实例以及众所周知的硬120细胞图及其变体上实现显着的加速。

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