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Step by Step: Evaluating Navigation Styles in Mixed Reality Entertainment Experience

机译:循序渐进:评估混合现实娱乐体验中的导航样式

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The availability of depth sensing technology in smartphones and tablets adds spatial awareness as an interaction modality to mobile entertainment experiences and showcases the potential of Mixed Reality (MR) for creating immersive and engaging experiences in real world contexts. However, the lack of design knowledge about interactions within MR represents a barrier to creating effective entertainment experiences. Faced with this challenge, we contribute a study of three navigation styles (NS) for MR experiences shown on a handheld device. The navigation styles range from fully virtual, through a mixed style that involves both on-screen and in-world activity, to fully real navigation. Our findings suggest that when designing an MR experience, the navigation style deployed should reflect the context, content and required interactions. For our MR experience, "The Old Pharmacy", with its specific content, context and required interactions, results show that navigation styles relying on in-world activity leads to higher levels of Presence, Immersion and Flow.
机译:智能手机和平板电脑中深度感应技术的可用性增强了空间意识,将其作为移动娱乐体验的一种交互方式,并展示了混合现实(MR)在现实世界中创建沉浸式和引人入胜的体验的潜力。但是,缺乏有关MR内交互的设计知识代表了创建有效娱乐体验的障碍。面对这一挑战,我们为手持设备上显示的MR体验提供了三种导航样式(NS)的研究。导航样式的范围从完全虚拟的到涉及屏幕和现实活动的混合样式,再到完全真实的导航。我们的发现表明,在设计MR体验时,所部署的导航样式应反映上下文,内容和所需的交互。对于我们的MR经验,“老药房”具有特定的内容,上下文和所需的交互作用,结果表明,依赖于现实世界活动的导航样式会导致较高的在场,沉浸和流动。

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