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Study on multidisciplinary collaborative decision based on constraint net and game theory

机译:基于约束网和博弈论的多学科协同决策研究

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In multidisciplinary collaborative, Sometimes one variable may be shared by several constraints subject to different disciplinary, or one constraint includes several variables subject to different disciplinary. Using non-cooperative game theory to model the relationship between design teams can effectively achieve decoupling of constraints. In view of this, we present a robust collaborative approach which adopts interval to describe the uncertainty of decision variables and considers the Rational Reaction Sets (RRS) from non-cooperation game theory as design constraint in the decision space. Therefore multidisciplinary collaborative decision is described as an interval based constraint solving problem and a two-step solving approach was developed to obtain final robust decision scheme. A new kind of feasibility censor based immune chaotic algorithm for model solving was designed. Finally, a single disk elastic rotor system is used as example to validate the effectiveness and reliability of proposed decision approach.
机译:在多学科协作中,有时一个变量可能会受到多个受不同学科约束的约束,或者一个约束可能包含多个受不同学科约束的变量。使用非合作博弈理论对设计团队之间的关系进行建模可以有效地实现约束的解耦。有鉴于此,我们提出了一种鲁棒的协作方法,该方法采用区间来描述决策变量的不确定性,并将非合作博弈理论中的有理反应集(RRS)视为决策空间中的设计约束。因此,将多学科协作决策描述为基于区间的约束求解问题,并开发了一种两步求解方法来获得最终的鲁棒决策方案。设计了一种新型的基于可行性检查的免疫混沌模型求解算法。最后,以单盘弹性转子系统为例,验证了所提出决策方法的有效性和可靠性。

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