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Privacy Concerns and Behavior of Pokemon Go Players in Germany

机译:德国《 Pokemon Go》玩家的隐私问题和行为

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摘要

We investigate privacy concerns and the privacy behavior of users of the AR smartphone game Pokemon Go. Pokemon Go accesses several functionalities of the smartphone and, in turn, collects a plethora of data of its users. For assessing the privacy concerns, we conduct an online study in Germany with 683 users of the game. The results indicate that the majority of the active players are concerned about the privacy practices of companies. This result hints towards the existence of a cognitive dissonance, i.e. the privacy paradox. Since this result is common in the privacy literature, we complement the first study with a second one with 199 users, which aims to assess the behavior of users with regard to which measures they undertake for protecting their privacy. The results are highly mixed and dependent on the measure, i.e. relatively many participants use privacy-preserving measures when interacting with their smartphone. This implies that many users know about risks and might take actions to protect their privacy, but deliberately trade-off their information privacy for the utility generated by playing the game.
机译:我们调查了AR智能手机游戏Pokemon Go的隐私问题和用户的隐私行为。 Pokemon Go可访问智能手机的多种功能,进而收集其用户的大量数据。为了评估隐私问题,我们在德国与683个游戏用户进行了在线研究。结果表明,大多数活跃参与者都在关注公司的隐私惯例。该结果提示存在认知失调,即隐私悖论。由于此结果在隐私文献中很常见,因此我们对第一项研究进行了补充,对第二项研究有199位用户进行了补充,该研究旨在评估用户对他们采取哪些措施保护其隐私的行为。结果是高度复杂的,并且取决于度量,即,相对多的参与者在与智能手机进行交互时会使用隐私保护措施。这意味着许多用户了解风险,并可能会采取措施保护自己的隐私,但故意权衡他们的信息隐私权,以换取玩游戏所产生的效用。

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