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Space target scattering characteristic imaging in the visible range based on ray tracing algorithm

机译:基于光线跟踪算法的可见距离空间目标散射特性成像

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This paper simulated and calculated the visible light scattering of satellite target based on the material's bidirectional reflection distribution function (BRDF) and the reverse ray tracing algorithm, and on this basis, the target visible light imaging simulation is realized. The solar radiation in the visible range is calculated using the Modtran atmospheric transmission model. The ray tracing algorithm combined the geometric modeling of the target to realize occlusion and blanking judgment, and calculates the spatial distribution of target scattering intensity when visible light is incident.
机译:本文基于材料的双向反射分布函数(BRDF)和反向射线跟踪算法,对卫星目标的可见光散射进行了仿真计算,在此基础上实现了目标可见光成像仿真。使用Modtran大气传输模型计算可见光范围内的太阳辐射。光线跟踪算法结合了目标的几何模型,实现了遮挡和消隐判断,并计算了入射可见光时目标散射强度的空间分布。

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