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Improving End-to-End Network Throughput Using Multiple Best Paths Routing in Software Defined Networking

机译:在软件定义的网络中使用多个最佳路径路由来提高端到端网络吞吐量

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The use of shortest path algorithms for routing a packet in the network has a tendency to elect only one single best path, even though there are several paths that have same best path criteria. Using only one best path may cause a bottleneck in the networks. This paper proposes a method to utilize multiple best path based on link utilization in order to increase end-to-end network throughput. The method uses DFS (Depth-First Search) algorithm to find all available paths and elect the $n$ best paths based on link utilization. To distribute the traffic across multiple selected best paths, the group action feature of Open vSwitch is utilized. The test result shows that the proposed method can outperform the Dijkstra's shortest path algorithm in network throughput.
机译:即使在具有相同最佳路径标准的多个路径中,使用最短路径算法在网络中路由数据包也倾向于只选择一条最佳路径。仅使用一条最佳路径可能会导致网络瓶颈。本文提出了一种基于链路利用率的多条最佳路径的方法,以提高端到端的网络吞吐量。该方法使用DFS(深度优先搜索)算法查找所有可用路径,并根据链接利用率选择$ n $最佳路径。为了跨多个选定的最佳路径分配流量,使用了Open vSwitch的组操作功能。测试结果表明,该方法在网络吞吐量方面可以优于Dijkstra最短路径算法。

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