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A Blind 3D Point Cloud Watermarking Algorithm Based on Azimuth Angle Modulation

机译:基于方位角调制的3D盲点云水印算法

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A new blind watermarking algorithm of 3D point cloud model by using azimuth angle modulation is proposed. The concave vertices with mean curvature lesser than 0 are used as feature vertices, and the rest vertices are considered to establish an invariant space for the greater robustness. The watermarking information is embedded repeatedly by modulating azimuth angle of feature vertices lying in different regions. Sub-regional embedding and redundant embedding enhance the performance of algorithm against common attacks. Experimental results demonstrate the proposed algorithm offers the better imperceptibility and robustness.
机译:提出了一种新的基于方位角调制的3D点云模型盲水印算法。平均曲率小于0的凹形顶点用作特征顶点,其余的顶点被认为建立了一个不变的空间,以提高鲁棒性。通过调制位于不同区域中的特征顶点的方位角,反复嵌入水印信息。分区嵌入和冗余嵌入可提高算法抵抗常见攻击的性能。实验结果表明,该算法具有较好的感知能力和鲁棒性。

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