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Measuring User-perceived End-to-end Delays in Geographically Distributed Multimedia Systems

机译:测量地理分布的多媒体系统中用户感知的端到端延迟

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Long end-to-end delays in interactive or live multimedia systems, as perceived by the users, impair the Quality of Experience and the task performance. Hence, developers are out to assess end-to-end delays for detecting and correcting defects. Measurements at lower system levels only (e.g., packet delay at the transport layer) are not sufficient as network delay does not include significant delays in higher layers (e.g., buffers or audio and video interfaces). This paper addresses these concerns and presents low-cost, portable, GPS-synchronized embedded devices to measure perceived end-to-end delays in geographically distributed multimedia systems at the accuracy of a few microseconds.
机译:用户认为交互式或实时多媒体系统中的端到端长时间延迟会损害体验质量和任务性能。因此,开发人员要评估端到端的延迟以检测和纠正缺陷。仅在较低系统级别的测量(例如,传输层的数据包延迟)是不够的,因为网络延迟不包括较高层(例如,缓冲区或音频和视频接口)中的显着延迟。本文解决了这些问题,并提出了一种低成本,便携式,GPS同步的嵌入式设备,可以以几微秒的精度测量地理分布的多媒体系统中感知到的端到端延迟。

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