首页> 外文会议>International conference on frontier computing: theory, technologies and applications >A Research on the Developing Platform of Interactive Location Based Virtual Learning Application
【24h】

A Research on the Developing Platform of Interactive Location Based Virtual Learning Application

机译:基于交互式位置的虚拟学习应用开发平台的研究

获取原文

摘要

Due to the development of mobile devices and wireless networks, mobile applications are more and more popular in our daily lives. Since most mobile devices have the GPS positioning function, it makes the Location Based Services become an important research issue. The early applications of location based services focused on GIS-related services, such as mobile trajectory- records, maps, navigation and other services. Pokemon GO is a well-known LBS related game. In addition, in the past few years, the usage of IT technology in teaching and learning environment has become more popular. Due to the popularity of mobile devices, the design of teaching applications can been implemented through various mobile devices. It provides students with ubiquitous learning area. Therefore, how to combine the LBS application and mobile learning system such that the student can learn anywhere with various learning activities become an important research issue. Furthermore, it will form a whole new learning method for students to learn. The main purples of this paper is to develop an interactive learning platform for LBS learning applications. Based on this platform, the teacher can design different kinds of content, such as teaching activities, AR applications, interactive games, multi-level tournament and so on, for different locations. The corresponding designed content will be triggered when the user or student pass some particular location. Moreover, the nearby users can help the other users to complete the learning activities which is truly a kind of collaboration learning.
机译:由于移动设备和无线网络的发展,移动应用在我们的日常生活中越来越流行。由于大多数移动设备都具有GPS定位功能,因此使基于位置的服务成为重要的研究课题。基于位置的服务的早期应用集中在与GIS相关的服务上,例如移动轨迹记录,地图,导航和其他服务。宠物小精灵GO是著名的LBS相关游戏。另外,在过去的几年中,IT技术在教学环境中的使用变得越来越流行。由于移动设备的普及,可以通过各种移动设备来实现教学应用程序的设计。它为学生提供了无处不在的学习领域。因此,如何将LBS应用程序和移动学习系统结合起来,使学生可以通过各种学习活动在任何地方学习,成为一个重要的研究课题。此外,它将形成一种全新的学习方法,供学生学习。本文的主要内容是为LBS学习应用程序开发一个交互式学习平台。基于该平台,教师可以针对不同的位置设计不同种类的内容,例如教学活动,AR应用程序,交互式游戏,多级别比赛等。当用户或学生通过某个特定位置时,将触发相应的设计内容。而且,附近的用户可以帮助其他用户完成学习活动,这实际上是一种协作学习。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号