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Potential Game Based Distributed Task Scheduling for Multi-Earth Observation Satellites

机译:基于潜在的多地球观测卫星的分布式任务调度

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In this paper, we study the coordinated earth observation task scheduling problem of multi-earth observation satellites (EOSs). We aim to provide an optimal observation sequence to maximize the target observation ratio with the least repeated observation targets for all EOSs taking into consideration its motion constraints. Firstly, we establish an individual task graph model to formulate feasible observation sequences for each EOS. Then, by introducing a global utility function of all EOSs and a local utility function of each EOS as a metric, we show that the formulated problem is an exact potential game. Based on this conclusion, we propose a distributed task scheduling algorithm for EOSs, by which an optimal observation sequence can be obtained for each EOS. Finally, we provide a numerical simulation to verify the effectiveness of our proposed algorithm.
机译:本文研究了多地观察卫星(eoss)的协调地球观察任务调度问题。我们的目标是提供最佳观察序列,以最大限度地利用所有EOS的重复观察目标来最大限度地考虑其运动限制。首先,我们建立一个单独的任务图模型,为每个EOS制定可行的观察序列。然后,通过引入所有EOS的全球实用功能和每个EOS作为指标的本地实用功能,我们表明制定的问题是精确的潜在游戏。基于该结论,我们提出了一种用于EOSS的分布式任务调度算法,通过该eoss可以获得最佳观察序列。最后,我们提供了一个数值模拟,以验证我们所提出的算法的有效性。

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