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Human Interaction Recognition Based on Joint Sequence

机译:基于关节序列的人类相互作用识别

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摘要

Human interaction recognition based on skeleton data has attracted widespread attention due to its fast speed and robustness. Aiming at the current problem that the skeleton data is imaged and combined with the convolutional neural network for recognition, which cannot effectively model the video time-series relationship. An interaction recognition method for joint sequence images is proposed. First calculate the joint-joint distance features of a single frame, and then quantize them into a grayscale image every three frames. Then each grayscale image is sent to the convolutional neural network to extract the deep features, and finally send these features to the Long Short-Term Memory network for time series modeling to achieve the human interaction recognition. Experiments on the internationally published SBU Kinect interaction database have achieved a recognition rate of 96%, which verifies the effectiveness of the proposed algorithm
机译:由于其快速和鲁棒性,基于骨架数据的人类交互识别引起了广泛的关注。针对当前问题,即骨架数据成像并与卷积神经网络相结合,以识别,这不能有效地模拟视频时间序列关系。提出了联合序列图像的相互作用识别方法。首先计算单个帧的关节关节距离特征,然后每三个帧将它们量化到灰度图像中。然后将每个灰度图像发送到卷积神经网络以提取深度特征,最后将这些功能发送到长短期内存网络的时间序列建模以实现人类交互识别。国际公开的SBU Kinect互动数据库的实验已经实现了96%的识别率,这验证了所提出的算法的有效性

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