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Single Image Super-Resolution with U-Net Generative Adversarial Networks

机译:单图像超分辨率与U净生成的对抗性网络

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It is very challenging to recover a High Resolution (HR) image with real texture from a single Low Resolution (LR) image. SRGAN[1] first applied GAN(Generative Adversarial Network) in the field of image Super-Resolution, and restored a relatively real texture HR. However, SRGAN's reconstructed HR often contains unreal artifacts and distortions. Subsequently ESRGAN[2] has improved this problem, but it still has the shortcomings of not sharp edges of objects and slow reconstruction speed. To further improve the perception quality and accelerate the reconstruction speed, we proposed an image super-resolution algorithm (SR) based on U-Net GAN [3]. As the basic block, we introduced the Residual-in-Residual Self-calibrated Convolution with Pixel Attention block(RRSCPA) [4]. From [5] to heuristic, we design the discriminator into a U-shaped structure, which can provide per-pixel feedback to the generator and promote the generator to generate a more realistic HR. Finally, we replaced the VGG-based perceptual loss[6] with the LPIPS perceptual loss[7] function. Our proposed U-Net SRGAN achieves consistently better visual quality with more realistic and natural textures than ESRGAN.
机译:从单个低分辨率(LR)图像中恢复具有真实纹理的高分辨率(HR)图像是非常具有挑战性的。 SRGAN [1]在图像超分辨率领域的第一次应用GAN(生成敌对网络),并恢复了相对真实的HR。但是,SRGAN的重建HR通常包含虚幻的伪影和扭曲。随后ESRGAN [2]改进了这个问题,但它仍然具有对物体的急剧性和重建速度慢的缺点。为了进一步提高感知质量并加速重建速度,我们提出了一种基于U-Net GaN的图像超分辨率算法(SR)[3]。作为基本块,我们引入了具有像素注意力块(RRSCPA)的残留剩余的自校准卷积[4]。从[5]到启发式,我们将鉴别器设计成U形结构,可以向发电机提供每个像素反馈,并促进发电机以产生更现实的HR。最后,我们用Lpips感知丢失[7]功能取代了基于VGG的感知丢失[6]。我们拟议的U-Net SRGAN始终如一的视觉质量,比ESRAN更加现实和自然的纹理。

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