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An effective distributed synchronization method subject to timing error for D2D communication

机译:一种有效的分布式同步方法,适用于D2D通信中的时序误差

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摘要

We study the problem of distributed synchronization for device-to-device(D2D) communication. For D2D out-of-network coverage (ONC) scenario, synchronization among multiple user equipment (UE) is a very important issue due to the fact that synchronization method does not have a common time/frequency standard, so synchronization in self-organized D2D network is adjusting their own time/frequency offset until a group consensus is reached. 3GPP agreed a synchronization method based on multi-hop relays. In this method, UE uses reference signal received power (RSRP) of D2D synchronization signals (D2DSS) as the only criterion for selecting the reference signal and synchronizing with it. However, this method doesn't consider actual timing error of D2DSS, which are accumulated through the previous multi-hop links. Therefore, in this paper, we propose a novel synchronization method where UE selects a reference timing with the smallest RMS error. We examine the problem from system-level perspective, and verify that the proposed method can efficiently make more UE's RMS timing error meet tolerance of SC-FDMA symbols, which means a UE can successfully communicate with its neighbors directly.
机译:我们研究了设备到设备(D2D)通信的分布式同步问题。对于D2D网络外覆盖(ONC)场景,由于同步方法没有通用的时间/频率标准,因此多个用户设备(UE)之间的同步是一个非常重要的问题,因此自组织D2D中的同步网络正在调整自己的时间/频率偏移,直到达成小组共识。 3GPP同意了一种基于多跳中继的同步方法。在这种方法中,UE使用D2D同步信号(D2DSS)的参考信号接收功率(RSRP)作为选择参考信号并与其进行同步的唯一标准。但是,此方法没有考虑D2DSS的实际定时误差,该误差是通过以前的多跳链路累积的。因此,在本文中,我们提出了一种新的同步方法,其中UE选择具有最小RMS误差的参考定时。我们从系统级的角度检查问题,并验证所提出的方法可以有效地使更多UE的RMS时序误差满足SC-FDMA符号的容忍度,这意味着UE可以成功与其邻居直接通信。

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