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Evolutionary Art Using the Fly Algorithm

机译:使用飞行算法的进化艺术

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This study is about Evolutionary art such as digital mosaics. The most common techniques to generate a digital mosaic effect heavily rely on Centroidal Voronoi diagrams. Our method generates artistic images as an optimisation problem without the introduction of any a priori knowledge or constraint other than the input image. We adapt a cooperative co-evolution strategy based on the Parisian evolution approach, the Fly algorithm, to produce artistic visual effects from an input image (e.g. a photograph). The primary usage of the Fly algorithm is in computer vision, especially stereo-vision in robotics. It has also been used in image reconstruction for tomography. Until now the individuals correspond to simplistic primitives: Infinitely small 3-D points. In this paper, the individuals have a much more complex representation and represent tiles in a mosaic. They have their own position, size, colour, and rotation angle. We take advantage of graphics processing units (GPUs) to generate the images using the modern OpenGL Shading Language. Different types of tiles are implemented, some with transparency, to generate different visual effects, such as digital mosaic and spray paint. A user study has been conducted to evaluate some of our results. We also compare results with those obtained with GIMP, an open-source software for image manipulation.
机译:这项研究是关于进化艺术,例如数字马赛克。产生数字镶嵌效果的最常用技术严重依赖于质心Voronoi图。我们的方法生成艺术图像作为优化问题,而无需引入除输入图像之外的任何先验知识或约束。我们采用基于巴黎进化方法(Fly算法)的合作共进化策略,从输入图像(例如照片)产生艺术性的视觉效果。 Fly算法的主要用途是在计算机视觉中,尤其是机器人技术中的立体视觉。它也已用于断层扫描的图像重建中。到现在为止,这些个体都对应于简单的图元:无限小的3D点。在本文中,个体具有更为复杂的表示形式,并以马赛克形式表示瓷砖。它们具有自己的位置,大小,颜色和旋转角度。我们利用图形处理单元(GPU)的优势使用现代的OpenGL阴影语言生成图像。实现了不同类型的瓷砖(有些具有透​​明性)以产生不同的视觉效果,例如数字马赛克和喷漆。进行了一项用户研究,以评估我们的一些结果。我们还将结果与通过GIMP(一种用于图像处理的开源软件)获得的结果进行比较。

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