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Robust and fast mapping based on direct methods

机译:基于直接方法的鲁棒和快速映射

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摘要

Simultaneous localization and mapping technology is the key technology of robot. It's now still challenging due to huge computational cost, rapid motion, non-texture environment, illumination fluctuations, etc. In this paper, we propose a SLAM algorithm based on direct method similar to LSD SLAM. In our method, we adopt constant-velocity motion model to predict the camera pose of next frame and we demonstrate the model's function on avoiding tracking lost. Besides, we adopt inverse compositional method rather than forward additive method used by LSD SLAM to align image and experiments show that ours is more efficient. In addition, we optimize the map on Sim(3) to avoid scale-drift of monocular SLAM.
机译:同时本地化和映射技术是机器人的关键技术。在本文中,由于巨大的计算成本,快速运动,非纹理环境,照明波动等,仍然挑战。在本文中,我们提出了一种基于类似于LSD SLAM的直接方法的大满算法。在我们的方法中,我们采用恒定速度运动模型来预测下一帧的相机姿势,我们展示了避免跟踪丢失的模型的功能。此外,我们采用逆成分法,而不是LSD SLAM使用的前向添加剂方法,以对准图像和实验表明我们的效率更高。此外,我们还优化SIM(3)上的地图,以避免单眼猛击的比例漂移。

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