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DESIGN OF COMPLEX ENGINEERING SYSTEMS USING MULTIAGENT COORDINATION

机译:基于多代理协调的复杂工程系统设计

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摘要

In complex engineering systems, complexity may arise by design, or as a by-product of the system's operation. In either case, the root cause of complexity is the same: the unpredictable manner in which interactions among components modify system behavior. Traditionally, two different approaches are used to handle such complexity: (ⅰ) a centralized design approach where the impacts of all potential system states and behaviors resulting from design decisions must be accurately modeled; and (ⅱ) an approach based on externally legislating design decisions, which avoid such difficulties, but at the cost of expensive external mechanisms to determine trade-offs among competing design decisions. Our approach is a hybrid of the two approaches, providing a method in which decisions can be reconciled without the need for either detailed interaction models or external mechanisms. A key insight of this approach is that complex system design, undertaken with respect to a variety of design objectives, is fundamentally similar to the multiagent coordination problem, where component decisions and their interactions lead to global behavior. The design of a race car is used as the case study. The results of this paper demonstrate that a team of autonomous agents using a cooperative revolutionary algorithm can effectively design a Formula racing vehicle.
机译:在复杂的工程系统中,复杂性可能是设计引起的,也可能是系统运行的副产品。在这两种情况下,复杂性的根本原因都是相同的:组件之间的交互以不可预测的方式修改系统行为。传统上,使用两种不同的方法来处理这种复杂性:(ⅰ)集中式设计方法,其中必须准确地模拟设计决策所导致的所有潜在系统状态和行为的影响; (ⅱ)一种基于外部立法设计决策的方法,可以避免此类困难,但要付出昂贵的外部机制来确定相互竞争的设计决策之间的权衡。我们的方法是这两种方法的混合,提供了一种方法,可以在不需要详细的交互模型或外部机制的情况下协调决策。此方法的一个关键见解是,针对各种设计目标进行的复杂系统设计从根本上类似于多主体协调问题,在该问题中,组件决策及其相互作用导致了全局行为。以赛车的设计为例。本文的结果表明,使用协作革命算法的一组自主智能体可以有效地设计方程式赛车。

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