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ONTOLOGY-BASED EXECUTABLE DESIGN DECISION TEMPLATE REPRESENTATION AND REUSE

机译:基于本体的可执行设计决策模板表示和重用

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摘要

The Decision Support Problem (DSP) construct is anchored in the notion that design is fundamentally a decision making process. Key is the concept of two types of decisions (namely, selection and compromise) and that any complex design can be represented through modelling a network of compromise and selection decisions. In a computational environment the DSPs are modeled as decision templates. In this paper, modular, executable, reusable decision templates are proposed as a means to effect design and to archive design-related knowledge on a computer. In the context of the compromise Decision Support Problem (cDSP) we address two questions: 1. What are the salient features for facilitating the reuse of design decision templates? 2. What are the salient features that facilitate maintaining model consistency when reusing design decision templates? Here, the first question is answered by the identification of reuse patterns in which specific modifications of the existing cDSP templates are made to adapt to new design requirements, and the second question is answered by developing an ontology-based cDSP template representation method in which a rule-based reasoning mechanism is used for consistency checking. Effectiveness of the ontology-based cDSP representation and reuse is demonstrated for the redesign of a pressure vessel.
机译:决策支持问题(DSP)构造基于这样的概念,即设计从根本上说是一个决策过程。关键是两种决策类型(即选择和折衷)的概念,任何复杂的设计都可以通过对折衷和选择决策的网络建模来表示。在计算环境中,DSP被建模为决策模板。在本文中,提出了模块化,可执行,可重用的决策模板,作为实现设计并将设计相关知识存储在计算机上的一种手段。在折衷的决策支持问题(cDSP)的背景下,我们解决两个问题:1.促进设计决策模板的重用的显着特征是什么? 2.在重用设计决策模板时,哪些显着功能有助于维护模型的一致性?在这里,第一个问题是通过识别重用模式来回答的,在重用模式中,对现有cDSP模板进行了特定的修改以适应新的设计要求,而第二个问题是通过开发基于本体的cDSP模板表示方法来解决的,其中基于规则的推理机制用于一致性检查。基于本体的cDSP表示和重用的有效性在压力容器的重新设计中得到了证明。

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