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Generating Needs, Goals and Plans for Virtual Agents in Social Simulations

机译:在社交模拟中生成虚拟代理的需求,目标和计划

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Many modern virtual reality reconstructions of historical sites focus on buildings and artefacts, but often ignore the issue of portraying everyday life of the people who populated the reconstructed area. This is mainly due to high costs and complexity of populating such sites with virtual agents. Here we show how combining needs modelling and planning can help to automate the development of large agent societies.
机译:历史遗址的许多现代虚拟现实重建都将重点放在建筑物和手工艺品上,但常常忽略了描绘居住在重建地区居民日常生活中的问题。这主要是由于高成本以及使用虚拟代理填充此类站点的复杂性。在这里,我们展示了将需求建模和计划结合起来如何能够帮助自动化大型代理商社会的发展。

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