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Evaluating Presence Strategies of Temporarily Required Virtual Assistants

机译:评估临时需要的虚拟助手的在场策略

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Computer-controlled virtual humans can serve as assistants in virtual scenes. Here, they are usually in an almost constant contact with the user. Nonetheless, in some applications assistants axe required only temporarily. Consequently, presenting them only when needed, i.e., minimizing their presence time, might be advisable. To the best of our knowledge, there do not yet exist any design guidelines for such agent-based support systems. Thus, we plan to close this gap by a controlled qualitative and quantitative user study in a CAVE-like environment. We expect users to prefer assistants with a low presence time as well as a low fallback time to get quick support. However, as both factors are linked, a suitable trade-off needs to be found. Thus, we plan to test four different strategies, namely fading, moving, omnipresent and busy. This work presents our hypotheses and our planned within-subject design.
机译:计算机控制的虚拟人可以在虚拟场景中充当助手。在这里,他们通常与用户保持几乎恒定的联系。但是,在某些应用程序中,助手斧只是临时需要的。因此,建议仅在需要时显示它们,即最大程度地减少它们的出现时间。据我们所知,此类基于代理的支持系统尚无任何设计准则。因此,我们计划通过在类似CAVE的环境中进行定性和定量的用户研究来弥合这一差距。我们希望用户更喜欢在场时间短且回退时间短的助手,以获得快速的支持。但是,由于这两个因素是相互联系的,因此需要找到适当的权衡。因此,我们计划测试四种不同的策略,即衰落,移动,无所不在和忙碌。这项工作提出了我们的假设和我们计划的主题内设计。

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