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On the Executability of Interactive Computation

机译:交互式计算的可执行性

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The model of interactive Turing machines (ITMs) has been proposed to characterise which stream translations are interactively computable; the model of reactive Turing machines (RTMs) has been proposed to characterise which behaviours are reactively executable. In this article we provide a comparison of the two models. We show, on the one hand, that the behaviour exhibited by ITMs is reactively executable, and, on the other hand, that the stream translations naturally associated with RTMs are interactively computable. We conclude from these results that the theory of reactive executability subsumes the theory of interactive computability. Inspired by the existing model of ITMs with advice, which provides a model of evolving computation, we also consider RTMs with advice and we establish that a facility of advice considerably upgrades the behavioural expressiveness of RTMs: every countable transition system can be simulated by some RTM with advice up to a fine notion of behavioural equivalence.
机译:已经提出了交互式图灵机(ITM)模型来表征哪些流翻译是可交互计算的。已经提出了反应性图灵机(RTM)的模型来表征哪些行为是可反应地执行的。在本文中,我们提供了两种模型的比较。我们一方面展示了ITM表现出的行为是可响应执行的,另一方面,我们证明了与RTM自然相关的流翻译是可交互计算的。从这些结果可以得出结论,反应可执行性理论包含了交互式可计算性理论。受到现有的带有建议的ITM模型的启发,该模型提供了不断发展的计算模型,我们还考虑了带有建议的RTM,并且我们建立了建议的设施,极大地提高了RTM的行为表达能力:每个可数的转换系统都可以由某些RTM进行模拟。并提供有关行为对等的精细概念的建议。

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