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Dense optical flow computation using textural features

机译:利用纹理特征进行密集光流计算

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This paper proposes a new algorithm for dense optical flow computation. It combines Gabor filter texture description in a variational framework. The textural features with spatial Gabor filter group are used as an extension to the original bright constant model. The corresponding global energy functional is established, and the flow field at each pixel of the image is iteratively computed by solving the corresponding discretized Euler-Lagrange equations. Performances of the algorithm are tested on real and synthetic sequences, and are compared with other dense optical flow computation techniques, which demonstrate a great improvement on the convergence rate and robustness against brightness changes.
机译:本文提出了一种用于密集光流计算的新算法。它在可变框架中结合了Gabor滤波器纹理描述。具有空间Gabor滤镜组的纹理特征被用作原始亮度常数模型的扩展。建立相应的全局能量泛函,并通过求解相应的离散Euler-Lagrange方程来迭代计算图像每个像素处的流场。该算法的性能在实数和合成序列上进行了测试,并与其他密集光流计算技术进行了比较,这些技术证明了收敛速度和针对亮度变化的鲁棒性得到了极大的提高。

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