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The Analyze of Android's microphone audio streaming BeatME

机译:Android麦克风音频流媒体Beatme的分析

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Singing can be a part of a musical, as a companion to the music being played. BeatME has several components in the system one of which is a component of client-server application. Where the client application components run using the Android smartphone operating system and server applications run using the computer. While receiving a message and ringing voice on the server side and client side in charge of capturing the sound input then the message is sent. The study was conducted to determine the process of providing client-server application that is a component of the vocal BeatME. Analyze the messages received from the client and the vocal sound produced by vocal server. Based on the results of functional tests that have been made that the client application has been successfully sent vocals of voice messages that are captured by Android to Server vocal microphone, streaming audio show is successful. Developed applications have not been able to produce good sound quality. By the standards of the human voice range 0–120 dB, the sound produced by the application of the dominant noise is smaller than 0 dB.
机译:唱歌可以成为音乐剧的一部分,作为演奏的音乐的伴侣。 Beatme在系统中有多个组件,其中一个组件是客户端 - 服务器应用程序的组件。客户端应用程序组件使用Android智能手机操作系统和服务器应用程序运行使用计算机运行。在在服务器端接收消息和响铃语音时,负责捕获声音输入的客户端发送消息。进行了该研究以确定提供客户端 - 服务器应用程序的过程,该应用程序是声乐Beatme的组件。分析从客户端收到的邮件和声音服务器产生的声音。基于功能测试的结果,已经成功地将由Android捕获的语音留言的语音留给服务器声乐麦克风,流式音频节目是成功的。开发的应用程序没有能够产生良好的音质。通过人类语音范围0-120 dB的标准,通过应用主导噪声产生的声音小于0 dB。

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