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An approach to interactive deep reinforcement learning for serious games

机译:用于严肃游戏的交互式深度强化学习的方法

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Serious games receive increasing interest in the area of e-learning. Their development, however, is often still a demanding, specialized and arduous process, especially when regarding reasonable non-player character behaviour. Reinforcement learning and, since recently, also deep reinforcement learning have proven to automatically generate successful AI behaviour to a certain degree. These methods are computationally expensive and hardly scalable to various complex serious game scenarios. For this reason, we introduce a new approach of augmenting the application of deep reinforcement learning methods by interactively making use of domain experts' knowledge to guide the learning process. Thereby, we aim to create a synergistic combination of experts and emergent cognitive systems. We call this approach interactive deep reinforcement learning and point out important aspects regarding realization within a framework.
机译:严肃的游戏越来越受到电子学习领域的关注。但是,它们的发展通常仍然是一个艰巨,专业和艰巨的过程,尤其是在考虑合理的非玩家角色行为时。强化学习以及最近以来的深度强化学习已被证明可以在一定程度上自动生成成功的AI行为。这些方法在计算上是昂贵的,并且几乎不能扩展到各种复杂的严肃游戏场景。因此,我们通过交互利用领域专家的知识来指导学习过程,引入了一种新的方法来增强深度强化学习方法的应用。因此,我们旨在创建专家与新兴认知系统的协同组合。我们将这种方法称为交互式深度强化学习,并指出与框架内实现有关的重要方面。

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