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Directed graphical game based joint channel selection and power control in cognitive radio networks

机译:基于定向图形游戏的认知无线电网络中的联合信道选择和功率控制

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This article investigates the problem of achieving global optimization for joint channel selection and power control in the cognitive radio networks. Existing schemes modeled the local interference relationship in channel selection by undirected graphs, which however, failed to characterize the directed interference property. In this paper, we reveal the directed and local interference relationship among neighbor cells and propose a directed graphical game to study the distributed channel and power selection problem. Specifically, each transmitter-receiver pair is abstracted as a network access point, that is, a player in the proposed game, among which the interference is abstracted as a directed edge. Then, we prove that the game possesses at least one pure strategy Nash equilibrium. Finally, we propose a joint channel and power selection algorithm, which does not need a controller, to achieve Nash equilibriums. According to the simulation results, the proposed algorithm outperforms the existing schemes in undirected game formulations.
机译:本文研究了实现认知无线电网络中联合信道选择和功率控制的全局优化问题。现有方案通过无向图对信道选择中的局部干扰关系进行建模,但是,该方法无法表征有向干扰的特性。在本文中,我们揭示了相邻小区之间的定向干扰和局部干扰关系,并提出了一种定向图形游戏来研究分布式信道和功率选择问题。具体地,每个收发器对被抽象为网络接入点,即所提出的游戏中的玩家,其中干扰被抽象为有向边缘。然后,我们证明游戏具有至少一个纯策略纳什均衡。最后,我们提出了一种联合通道和功率选择算法,该算法不需要控制器即可实现Nash平衡。根据仿真结果,所提出的算法在无向游戏公式中的性能优于现有方案。

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