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In Vivo or in Vitro? Influence of the Study Design on Crowdsourced Video QoE

机译:在体内或体外?研究设计对众群视频QoE的影响

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Evaluating the QoE of video streaming and its influence factors has become paramount for streaming providers, as they want to maintain high satisfaction for their customers. In this context, crowdsourced user studies became a valuable tool to evaluate different factors which can affect the perceived user experience on a large scale.In general, we observed that most of these crowdsourcing studies either use an in vivo or an in vitro design. In vivo design means that the study participant has to rate the QoE of a video that is embedded in an application similar to a real streaming service, e.g., YouTube or Netflix. In vitro design refers to a setting, in which the video stream is separated from a specific service and thus, the video plays on a plain background. Although these designs vary widely, the results are often compared and generalized.Therefore, in this work, we investigate the influence of these two study design alternatives on the perceived QoE. In crowdsourced user studies, participants rate the video streaming with respect to different stalling patterns (no stalling, different positions) and study designs (in vivo or in vitro). Contrary to our expectations, the results indicate that there is statistically no significant influence of the study design on the perceived video QoE and acceptance. In addition, we found that the in vivo design does not reduce the test takers' attentiveness.
机译:评估视频流的QoE及其影响因素已成为流传输提供商至关重要的,因为他们希望为客户保持高满意度。在这种情况下,众群用户研究成为评估不同因素的有价值的工具,可以影响大规模的用户体验。一般来说,我们观察到大多数这些众多的研究要么在体内或体外设计中使用。体内设计意味着研究参与者必须评估嵌入在类似于真实流服务的应用程序中的视频的QoE,例如,YouTube或Netflix。体外设计是指的是一种设置,其中视频流与特定服务分离​​,因此,视频在普通背景上播放。虽然这些设计广泛变化,但结果经常比较和广义。因此,在这项工作中,我们调查这两项研究设计替代品对感知QoE的影响。在众群用户研究中,参与者对不同的停滞模式(没有停滞,不同的位置)和研究设计(体内或体外)率率率率率率率。与我们的期望相反,结果表明,在鉴定视频QoE和验收方面存在统计学上没有显着影响。此外,我们发现体内设计不会降低测试者的注意力。

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