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Statistical robust watermarking for 3D mesh models based on salient points

机译:基于凸点的3D网格模型统计鲁棒水印

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We propose in this paper, a robust blind watermarking algorithm for 3D mesh models by embedding bits of signature in distributions of vertex norms. Using the Fast Marching Method (FMM), we define regions on the mesh according to a reference location. This robust source location are selected by the salient point detector based on Auto Diffusion Function (ADF). We show that robustness against cropping and other common attacks is achieved. Due to stability of salient points, we can retrieve the watermarked region and extract the watermark. Also, the proposed method has provided a minimal surface distortion in the embedding process.
机译:我们在本文中提出了一种通过将签名位嵌入顶点范数分布中的3D网格模型的鲁棒盲水印算法。使用快速行进方法(FMM),我们根据参考位置在网格上定义区域。凸点检测器基于自动扩散功能(ADF)选择该鲁棒的源位置。我们显示了针对作物和其他常见攻击的鲁棒性。由于凸点的稳定性,我们可以检索带水印的区域并提取水印。而且,所提出的方法在嵌入过程中提供了最小的表面变形。

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