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Real-Time People Counting Application by Using GPU Programming

机译:使用GPU编程的实时人数统计应用程序

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This study focuses on people counting in a video stream captured from a fixed camera. Aforementioned counting process is implemented by graphical processing unit (GPU) programming real-timely. For this reason, two video streams with different resolution and two different NVIDIA graphic cards are used. For all combinations of these video streams and graphic cards, the number of people are obtained in the video streams and they are compared with regard to performances. Consequently, it is examined that real-time people counting process can be successfully implemented by compute unified device architecture (CUDA) programming on NVIDIA graphic cards.
机译:这项研究的重点是统计从固定摄像机捕获的视频流中的人数。上述计数过程是通过图形处理单元(GPU)实时编程实现的。因此,使用了两个分辨率不同的视频流和两个不同的NVIDIA图形卡。对于这些视频流和图形卡的所有组合,将获得视频流中的人数,并将其进行性能比较。因此,我们检查了通过NVIDIA图形卡上的计算统一设备架构(CUDA)编程可以成功实现实时人员计数过程。

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