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Efficient Query Processing in 3D Motion Capture Databases via Lower Bound Approximation of the Gesture Matching Distance

机译:通过手势匹配距离的下界近似,在3D运动捕捉数据库中进行有效的查询处理

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One of the most fundamental challenges when accessing gestural patterns in 3D motion capture databases is the definition of spatiotemporal similarity. While distance-based similarity models such as the Gesture Matching Distance on gesture signatures are able to leverage the spatial and temporal characteristics of gestural patterns, their applicability to large 3D motion capture databases is limited due to their high computational complexity. To this end, we present a lower bound approximation of the Gesture Matching Distance that can be utilized in an optimal multi-step query processing architecture in order to provide efficient query processing. We investigate the performance in terms of accuracy and efficiency based on 3D motion capture databases and show that our approach is able to achieve an increase in efficiency of more than one order of magnitude with a negligible loss in accuracy.
机译:在3D运动捕捉数据库中访问手势模式时,最基本的挑战之一是时空相似性的定义。尽管基于距离的相似性模型(例如手势签名上的Gesture Matching Distance)能够利用手势模式的时空特性,但由于它们的高计算复杂性,其在大型3D运动捕捉数据库中的适用性受到限制。为此,我们提出了手势匹配距离的下界近似值,可以在最佳多步查询处理体系结构中利用该下限近似值,以提供有效的查询处理。我们基于3D运动捕获数据库研究了准确性和效率方面的性能,并表明我们的方法能够实现效率提高超过一个数量级,而精度损失可忽略不计。

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