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Distributed carrier aggregation for LTE in the unlicensed spectrum

机译:无执照频谱中的LTE分布式载波聚合

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In this paper, we investigate the problem of global optimization for distributed carrier aggregation (CA) in LTE with unlicensed spectrum, using a game theoretic solution. To cope with the local influences and the distinct cost of different CA types, we propose a non-cooperation game which is proved as an exact potential game. Furthermore, we propose a concurrent log-linear learning based uncoupled algorithm to converge towards NE of the game. In this algorithm, concurrent learning is introduced to accelerate the convergence speed. It is shown that with the proposed game-theoretic approach, global optimization is achieved without exchanging information. Simulation results validate the effectiveness of the proposed game-theoretic CA approach.
机译:在本文中,我们使用博弈论解决方案研究了无执照频谱的LTE中的分布式载波聚合(CA)的全局优化问题。为了应对本地影响和不同CA类型的不同成本,我们提出了一种非合作博弈,该博弈被证明是确切的潜在博弈。此外,我们提出了一种基于对数线性学习的并发解耦算法,以收敛于游戏的NE。在该算法中,引入了并发学习以加快收敛速度​​。结果表明,采用提出的博弈论方法,无需交换信息即可实现全局优化。仿真结果验证了所提出的博弈论CA方法的有效性。

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