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Development of collaborative game for Kinect sensor

机译:开发Kinect传感器协作游戏

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The paper presents the development process of a collaborative game on Kinect sensor. This collaborative game allows users to play, operate a simple collaborative game (Tic-Tac-Toe) with Microsoft Kinect sensor. Collaborative play in this case means that while the first user is active (has not entered yet), the second user is offline, inactive (can't do anything, blocked), and then the roles are reversed. The system allows users to use their hands (instead of/in addition to mouse and keyboard) by the Kinect, which is an input device, thus greatly increasing the user experience.
机译:本文介绍了基于Kinect传感器的协作游戏的开发过程。该协作游戏允许用户使用Microsoft Kinect传感器玩耍,操作简单的协作游戏(井字游戏)。在这种情况下,协作播放意味着当第一个用户处于活动状态(尚未输入)时,第二个用户处于脱机状态,不活动(无法执行任何操作,被阻止),然后角色互换。该系统允许用户通过Kinect(一种输入设备)来使用他们的手(而不是鼠标和键盘),从而大大提高了用户体验。

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