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Adopting multiview pixel mapping for enhancing quality of holoscopic 3D scene in parallax barriers based holoscopic 3D displays

机译:采用多视图像素映射,用于增强基于视差障碍的全镜3D显示屏中的全镜3D场景的质量

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The Autostereoscopic multiview 3D Display is robustly developed and widely available in commercial markets. Excellent improvements are made using pixel mapping techniques and achieved an acceptable 3D resolution with balanced pixel aspect ratio in lens array technology. This paper proposes adopting multiview pixel mapping for enhancing quality constructed holoscopic 3D scene in parallax barriers based holoscopic 3D displays achieving great results. The Holoscopic imaging technology mimics the imaging system of insects, such as the fly, utilizing a single camera, equipped with a large number of micro-lenses, to capture a scene, offering rich parallax information and enhanced 3D feeling without the need of wearing specific eyewear. In addition pixel mapping and holoscopic 3D rendering tools are developed including a custom built holoscopic 3D displays to test the proposed method and carry out a like-to-like comparison.
机译:自动立体多视图3D显示器具有强大的开发和广泛可用的商业市场。使用像素映射技术进行优异的改进,并实现了透镜阵列技术的平衡像素宽高比的可接受的3D分辨率。本文提出采用多视图像素映射来增强基于视差障碍的实例化的全镜3D场景的质量,实现了巨大的结果。全镜成像技术模仿昆虫的成像系统,例如飞行,利用配备大量微透镜的单个相机,捕获场景,提供丰富的视差信息和增强的3D感觉,而无需穿着特定的需要眼镜。此外,开发了像素映射和全镜3D渲染工具,包括定制内置的全镜3D显示器,以测试所提出的方法并执行类似于类似的比较。

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