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A GPU-Based Statistical Framework for Moving Object Segmentation: Implementation, Analysis and Applications

机译:基于GPU的运动对象分割统计框架:实现,分析和应用

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This paper describes a real-time implementation of a recently proposed background maintenance algorithm and reports the relative performances. Experimental results on dynamic scenes taken from a fixed camera show that the proposed parallel algorithm produces background images with an improved quality with respect to classical pixel-wise algorithms, obtaining a speedup of more than 35 times compared to CPU implementation. It is worth noting that we used both the GeForce 9 series (actually a 9800 GPU) available from the year 2008 and the GeForce 200 series (actually a 295 GPU) available from the year 2009. Finally, we show that this parallel implementation allows us to use it in real-time moving object detection application.
机译:本文描述了最近提出的背景维护算法的实时实现,并报告了相关性能。从固定摄像机拍摄的动态场景的实验结果表明,与经典的逐像素算法相比,所提出的并行算法可产生质量更高的背景图像,与CPU实施相比,其提速超过35倍。值得注意的是,我们同时使用了2008年的GeForce 9系列(实际上是9800 GPU)和2009年的GeForce 200系列(实际上是295 GPU)。最后,我们证明了这种并行实现使我们能够在实时移动物体检测应用程序中使用它。

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