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Accelerating physical rainbow model with CUDA

机译:与CUDA加速物理彩虹模型

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Currently Lorenz-Mie theory is the most accurate technique to simulate rainbows. However, it is still very attractive to use a model based on geometric optics to simulate rainbows, even methods based on geometric optics are not accurate enough. Since the droplets in the nature are non-spherical due to gravity and surface tension, Lorenz-Mie theory has difficult in handling non-spherical droplets, but they are easy for ray tracers. Sadeghi et al. develop a model based on geometric optics and do some extra work to match the prediction of Lorenz-Mie theory. However, the model takes much time on calculating to get sufficiently accurate phase function of droplets. In this paper, we firstly implement the model on PBRT, and then accelerate it with CUDA. The experiment results demonstrate that our acceleration algorithm greatly improves the speed of the model.
机译:目前Lorenz-Mie理论是模拟彩虹最准确的技术。然而,使用基于几何光学器件的模型来模拟彩虹仍然非常有吸引力,甚至基于几何光学器件的方法也不够准确。由于本质上的液滴是由于重力和表面张力引起的非球形,因此洛伦兹MIE理论在处理非球形液滴方面具有困难,但雷示踪剂很容易。 Sadeghi等。开发基于几何光学的模型,做一些额外的工作来匹配Lorenz-Mie理论的预测。但是,该模型需要花费很多时间计算液滴的充分精确的相位函数。在本文中,我们首先在PBRT上实施模型,然后用CUDA加速它。实验结果表明,我们的加速算法大大提高了模型的速度。

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