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Improved multi-camera 3D Eye Tracking for human-computer interface

机译:改进了人机界面的多摄像机3D眼睛跟踪

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A human being accumulates the majority of the surrounding impressions through vision. With the ability to track and observe a user's gaze, it is possible to obtain deep insights into the person's attention and, based on the gathered information, understand his or hers behavior and actions. In this paper we present an improved Multi-Camera 3D Eye Tracking framework for human-computer interface based on an algorithm that provides automated control of a Pan-Tilt camera (PTC) to follow a person's eye. We employ a fixed 3D wide-angle depth sensor (Kinect) in order to determine the position of the human face and its features, most importantly the eyes. By means of the supervised descent method (SDM), we compute correctly the position of the two eyes using 6 landmarks for each eye and the position of the head. Then, an active pan-tilt camera is oriented to one of the users' eyes, and in this way, a high-precision eye tracking is accomplished.
机译:人类通过视野积累了大多数周围印象。随着跟踪和观察用户的凝视的能力,可以获得深入的见解,并根据收集的信息,了解他或她的行为和行为。在本文中,我们基于算法为人机界面提供了一种改进的多摄像机3D眼跟踪框架,该算法提供了泛倾斜摄像机(PTC)的自动控制来遵循人的眼睛。我们采用固定的3D宽角度深度传感器(Kinect),以便确定人脸的位置及其特征,最重要的是眼睛。通过监督的下降方法(SDM),我们将两只眼睛的位置正确使用6个地标和头部的位置。然后,主动平移摄像机被定向为用户的眼睛之一,以这种方式,实现了高精度的眼睛跟踪。

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