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Applying Active Noise Control Technique for Augmented Reality Headphones

机译:主动噪声控制技术在增强现实耳机中的应用

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With the increased popularity of wearable devices, we are seeing head gears (such as Google glass) that provide augmented visual information. We can also extend augmented information to audible signals to guide users in finding their way, alert user to prominent danger in noisy environment, or simply creating virtual-and-augmented reality gaming platform. In this paper, we outline new approaches in combining real sonic environment and augmented virtual sound source through an open-ear headphones. Microphones are positioned in the headphones to capture the sonic information as well as the signal playback to the headphones. Active noise control (ANC) techniques have conventionally been used for noise cancelling headphones, and this paper shows how we can apply ANC techniques in augmented reality headphones to compensate for the sonic difference between augmented and real sound objects and provide a seamless combination of the two. Some interesting new applications using the augmented reality headphones can be realized with this augmented reality headphones, and open up new possibilities for other interactive applications.
机译:随着可穿戴设备的日益普及,我们看到可以提供增强的视觉信息的头部齿轮(例如Google Glass)。我们还可以将增强的信息扩展到声音信号,以引导用户找到自己的方式,提醒用户注意嘈杂环境中的重大危险,或者简单地创建虚拟的增强现实游戏平台。在本文中,我们概述了通过开耳式耳机将真实的声音环境与增强的虚拟声源相结合的新方法。麦克风位于耳机中,以捕获声音信息以及向耳机播放的信号。主动噪声控制(ANC)技术通常用于降噪耳机,本文展示了如何在增强现实耳机中应用ANC技术,以补偿增强声音对象与真实声音对象之间的声音差异,并提供两者的无缝结合。使用增强现实头戴式耳机可以实现一些有趣的新应用程序,并为其他交互式应用程序开辟了新的可能性。

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