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COLLABORATIVE DESIGN PRINCIPLES FROM MINECRAFT WITH APPLICATIONS TO MULTI-USER CAD

机译:MINECRAFT中的协作设计原则及其在多用户CAD中的应用

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摘要

Real-time simultaneous multi-user (RSM) computer-aided design (CAD) is currently a major area of research and industry interest due to its potential to reduce design lead times and improve design quality through enhanced collaboration. Minecraft, a popular multi-player online game in which players use blocks to design structures, is of academic interest as a natural experiment in collaborative 3D design of very complex structures. Virtual teams of up to forty simultaneous designers have created city-scale models with total design times in the thousands of hours. Using observation and a survey of Minecraft users, we offer insights into how virtual design teams might effectively build, communicate, and manage projects in an RSM CAD design environment. The results suggest that RSM CAD will be useful and practical in an engineering setting with several simultaneous contributors. We also discuss the potential effects of RSM CAD on team organization, planning, design concurrency, communication, and mentoring.
机译:实时同时多用户(RSM)计算机辅助设计(CAD)是当前研究和行业关注的主要领域,因为它有可能通过增强协作来缩短设计交付时间并提高设计质量。 Minecraft是一款流行的多玩家在线游戏,其中玩家使用块来设计结构,作为非常复杂的结构的3D合作设计的自然实验,它引起了学术界的兴趣。由多达四十名同时担任设计师的虚拟团队创建了城市规模的模型,其总设计时间为数千小时。通过对Minecraft用户的观察和调查,我们可以洞悉虚拟设计团队如何在RSM CAD设计环境中有效地构建,交流和管理项目。结果表明,在具有多个同时贡献者的工程环境中,RSM CAD将是有用且实用的。我们还将讨论RSM CAD对团队组织,计划,设计并发,沟通和指导的潜在影响。

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